Weapon (dagger), rare (requires attunement)

This leather bandolier has eight daggers sheathed in it. You have a +1 bonus to attack and damage rolls made with one of these magic daggers. Unless it is being wielded by you, a dagger removed from this bandolier vanishes at the end of your turn and reappears on the bandolier. You can draw a dagger from the bandolier (no action required) as part of making an attack with it.

Fan of Blades. As an action, while wearing the bandolier, you can throw all eight daggers at once. You must have a free hand to do so. Each creature in a 15-foot cone must make a DC 15 Dexterity saving throw. A creature takes 8d4 + 8 piercing damage on a failed save, or half as much damage on a successful one. Once this property of the bandolier has been used, it cannot be used again until the next dawn.
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An engraving on the inside of the bandolier reads: “A knife for each of your problems.”

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Thrown, Nick

Previous Versions

Name Date Modified Views Adds Version Actions
1/26/2023 3:22:59 AM
12
12
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Coming Soon

Item Tags: Damage Combat

GodOfMagic

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