You have a +3 bonus to attack and damage rolls made with this magic weapon.In addition, the weapon ignores resistance to piercing damage.
When you attack a creature that has at least one heart with this weapon and roll a critical hit on the attack roll, you pierce one of the creature's hearts. The creature dies if it can't survive without its heart. A creature is immune to this effect if it is immune to piercing damage, doesn't have or need a heart, or the DM decides that the creature is too big for its heart to be hit with this weapon. Such a creature instead takes an extra 6d10 piercing damage from the hit.
This blade is made from the combined power of all five types of Metallic dragons. When you hit a Chromatic or Gem dragon, but not a Gem dragon, or creature with the dragon type, it take an extra 3d10 piercing damage. When you hit a creature with this weapon it is afflicted by one affect. Roll a d10 to choose the affect
2-stunned
4-poisoned
5-The target take one level of exhaustion
8-blinded
9-deafened
As an action you can shoot a beam of white or black energy from the tip or the spear with a range of 60/120 ft. The beam deals 2d10 radiant or necrotic damage, your choice, corresponding with the beam’s color.
Proficiency with a Pike allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Damage: Piercing, Damage: Radiant, Damage, Combat, Heavy, Reach, Two-Handed, Push
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