You have a +2 bonus to touch magic attacks and healing rolls made with this magic weapon.
This blade holds the kindness of a noble physician, Asklepius. He became famous as the Unsullied Healer of the Migokurai Conflict. He healed all creatures on all sides of the war, no matter how much he was offered or threatened. His integrity and unwavering kindness to help anyone and everyone became legend. An assassin hired by the Siek Gaek Emperor arrived at his hospital and attempted to take Asklepius's life with poison. The Goddess Chauntea saw this from Olympia and sent this sword flying from the heavens, impaling Asklepius. The blade pulled the poison from his body, healed his wounds, and transferred all the harm to his would-be assassin. The Celestial etchings on the blade read: "Do No Harm, Do Know Harm."
This Rapier does not cause physical damage. Instead, this weapon transfers injuries, toxins, and diseases from one creature to another. This weapon can store up to 3d8+2 points of damage, one dose of poison, and one disease in the blade.
This weapon has three charges:
1 charge - Cure Wounds
1 Charge - Prayer of Healing
1 Charge - Spare the Dying
All charges are restored at Dawn.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Poisoned, Blinded, Deafened, Paralyzed, Healing, Damage, Utility, Combat, Finesse, Vex
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