Armor (studded leather), legendary (requires attunement)
You have a +3 bonus to AC while wearing this armor.
The armor has 6 charges that can be expended in the following ways:
When the wearer makes a Strength check or a Strength saving throw, it can expend 1 charge to add the bonus to the roll equal to its Intelligence modifier.
As a reaction when it would be knocked prone, the wearer can expend 1 charge to not be knocked prone.
The armor regains 1d6 expended charges daily at dawn.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Bonus: Armor Class, Combat, Warding
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