Aldrich is a powerful and mad wizard who's goals are bizarre and unknown. Aldrich modified a pair of common sending stones to allow the user to call anyone he knew. Alas, he had no one to call as he has no friends. These stones lay forever unused in one of Aldrich's underground workshops.
Sending Stones come in pairs, with each smooth stone carved to match the other so the pairing is easily recognized. While you touch one stone, you can use an action to cast the sending spell from it. The target is the bearer of the other stone or another creature you know. If no creature bears the other stone, you know that fact as soon as you use the stone and don't cast the spell. If you use the stones\ to target a creature other than the bearer of the other stone you may roll [roll]1d20[/roll] if you roll a 5 or lower the spell fails.
Once sending is cast through the stones, they can't be used again until the next dawn. If one of the stones in a pair is destroyed, the other one becomes nonmagical.
Notes: Communication
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