This item looks like a banana while "sheathed". You can peal the weapon and cause it to grow into a scimitar as a free action. Once in theis state, it lasts 24 hours, at which point the blade withers away and only the peel remains.
The blade is soft like banana flesh for the one holding the weapon, and sharp for those it attacks. While holding the weapon you can also use an action to eat the blade, expend a hit die and regain hit points as if you had done so during a short rest.
If the blade has withered or has been eaten and you hold the peel, you can use your reaction whenever a creature moves within 30 ft. of you to throw the peel in their space. The creature must succeed on a Dexterity saving throw DC 11 or fall prone, detroying the peel. On a success, it avoids the peel, which is not destroyed.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Slashing, Finesse, Light, Nick
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