Armor (shield), legendary

While holding this shield, you have advantage on saving throws against spells and other magical effects, and spell attacks have disadvantage against you. Any enemy who strikes the shield must make a constitution saving throw to determine whether they are blinded or not. If the wielder chooses to shield bash, the enemy that is struck must make a strength check to determine whether they take the hit or get knocked back. 

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Advantage: Saving Throws, Combat, Warding

Item Tags: Combat Warding

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