Wondrous Item, legendary (requires attunement)

This warm crystal glints with the sunset colors of the Feywild sky But soaked in the nightmares of The Queen of Crones Baba Yaga. Later in a faceoff against Death the shard came into contact with her absorbing some of her power. The shard began to fluctuate with the warms of sunlight and the cold sensation of death. 

As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it.

The shard now counts as a +1 Spellcasting focus for casting your spells. 

Your Charisma Becomes 24

When you finish a long rest you gain a number of additional Sorcery points equal to half your proficiency bonus. These points do not count towards your total sorcery point count. 

When you use a Metamagic option on a spell while you are holding or wearing the shard, you can roll on the Wild Magic Surge table in the Player’s Handbook. If the result is a spell, it is too wild to be affected by your Metamagic, and if it normally requires concentration, it doesn’t require concentration in this case; the spell lasts for its full duration. 

If you don’t have the Wild Magic Sorcerous Origin, once this property is used to roll on the Wild Magic Surge table, it can’t be used again until the next dawn.

When you Roll on your wild magic surge table from the result of Metamagic and land on a spell you may choose to roll again taking both choices. If you were to roll on the 91-92 you may Roll again as if the result landed on a spell. 

When You convert Spell slots into sorcery points on your turn you may gain Three more sorcery points then you would normally gain. You can only use this feature once per day, unless you sacrifice hit die from you dice pool equal to the level of the spell you wish to convert or sacrifice hit points equal to Three times the spell level.

 Once Per day you are able to recover a spell slot of any level as if it were a spell slot of 5th level. This ability recharges at dawn. 

Notes: Bonus: Spell Save DC, Bonus: Spell Attacks, Set: Charisma Score

Previous Versions

Name Date Modified Views Adds Version Actions
10/7/2022 2:40:45 AM
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1/26/2023 3:37:55 AM
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1/26/2023 3:41:54 AM
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2/8/2023 4:54:05 AM
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2/12/2023 3:16:10 AM
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Randallj

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