Staff, rare (requires attunement by a Sorcerer, Warlock, or Wizard)
When attuned to wielder, grants a +1 bonus to Spell attack rolls and the wielders Spell Save DC.
Additionally, any spells dealing cold damage cast by the staff deal additional damage equal to the wielders casting modifier.
Notes: Damage: Cold, Bonus: Spell Attacks, Bonus: Spell Save DC, Sorcerer, Warlock, or Wizard, Damage, Control, Combat, Warding
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