Weapon (handaxe), unknown rarity (requires attunement by a Must be a level 20 necromancer wizard with the spells Animate Dead, Raise Dead and Finger Of Death )

While wielding this weapon you add +3 to anything involving this weapon. As well as this it is a sentient weapon (Neutral Good). While Bearing this weapon the wielder has resistance to necromantic damage. Anything attacked with this weapon takes an extra 2d8 necromantic damage as well as the normal Hand axe damage.

Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Must be a level 20 necromancer wizard with the spells Animate Dead, Raise Dead and Finger Of Death , Damage, Combat, Sentient, Light, Thrown, Vex

Item Tags: Damage Combat Sentient

Necromancer_12