Armor (plate), rare (requires attunement)

This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.

With the blessing of the seas, this armor protects the wearer from any fire damage and does not impose disadvantage on stealth checks. 

As an action, the wearer can don or doff the armor by activating the pendant. 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Immunity: Critical Hits, Immunity: Fire, Stealth Disadvantage: Remove, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

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