Wondrous Item, rare (requires attunement)
The Wielder of this Amulet can Absorb one thing into this amulet at any given time Under certain criteria.
If the Wielder is under 30% health when absorbing a creature, the creature automatically fails their save. If the Wielder is above 30% health the Creature must make a Dex save or Con save of --, if they succeed the amulet goes dim and will recharge within a day.
If a Creature is absorbed it does not age or starve and it stays in a form of stasis till released as if time had not passed for it.
If a spell is absorbed it will contain its power and when released still have the same power as when initially casted.
Comments