Armor (hide), rare (requires attunement)

While wearing this armor, whenever a medium or smaller creature hits you with a melee attack, they must succeed a DC 13 Strength Save or be pushed back away from you 5ft. If the space is occupied, the creature does not move but the next melee attack against it has advantage. 

This crude armor consists of thick furs and pelts.

Notes: Control, Combat

Item Tags: Control Combat

StMichaelAirborne

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