Weapon (longsword), legendary (requires attunement by a elf or half-elf)

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

Fey Blessing(Requires Attunement). You must be wearing a boots of elvenkind and Cloak of elvenkind to attune to this weapon. The attunement ends if you take off either of those items. While you are attuned to this weapon and holding it, your Dexterity score increases by 4 and can exceed 20, but not 30. 

The longsword also has 4 charges. While attuned to it, you can expend 1 charge to cast tree stride or insect plague spell save (DC 17). The longsword regains 1d4 expended charges daily at dawn.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Stacking Bonus: Dexterity Score, Bonus: Magic, Bonus: Ability Score Maximum, elf or half-elf, Damage, Buff, Combat, Versatile, Sap

Item Tags: Damage Buff Combat

Adaligogh

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