Weapon (crossbow, light), very rare (requires attunement by a To attune to Arbal you must obtain it's consent. If Arbal ever decides it does not want to work with it's current partner it can force the attunement to break. While unattuned Arbal functions as a normal Light Crossbow)

While Attuned Arbal grants a +2 to attack and damage on attacks made with it. Along with the following Benefits

The User and Arbal can communicate telepathically while on the same plane, this telepathy can only be blocked by an area of anti-magic.

Everloaded: Arbal Loads itself from it's user's stock of bolts, teleporting them into itself, ignoring the loading property of a light crossbow. The bolts for Arbal must be kept at hand in a case/quiver, not in a pack or extradimensional space, Arbal can recover ammunition from a Quiver of Elohana, however. If Arbal's user has more than one type of ammunition on hand they may decide what Arbal is loaded with.

Harrying Bolt. Once per short rest, when you make an attack with Arbal, this attack cannot utilise the sharpshooter feat's active ability or be beyond Arbal's first range increment, on a hit or miss, you may also make the target make a DC 15 Dexterity Saving throw as the bolt continues to harass them. On a failure all attacks against the target have advantage until the start of your next turn. On a success only the next attack against them has advantage.

Sentient. Arbal is a Neutral Evil light crossbow that has 18 Wisdom, 15 Intelligence, 13 Charisma. Arbal can speak all languages of it's currently attuned partner in addition to Common, can hear and has darkvision out to 120 feet.

Proficiency with a Light Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Arbal disdains all who would sacrifice accuracy to cause further harm, they will end their partnership with any who display this while wielding them., To attune to Arbal you must obtain it's consent. If Arbal ever decides it does not want to work with it's current partner it can force the attunement to break. While unattuned Arbal functions as a normal Light Crossbow, Sentient, Ammunition, Loading, Range, Two-Handed, Slow

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Item Tags: Sentient

Quordlepleen

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