The Arrow of Teleportation is a single arrow that in structure looks like a standard arrow, but has a faint glowing aura. When fired from a long or short bow as an action, the user must make a DC 10 ranged attack, adding proficiency where applicable, to hit a point within the bow's range. When the arrow strikes the targeted location successfully, the arrow disintegrates and the user is then teleported to that location. If the user fails, the arrow clatters to the ground within 30 feet (at the DM's discretion) and the teleportation does not take place. The arrow is, in this case, reusable as the teleportation magic has not yet been activated.
*does NOT require attunement*
Notes: Teleportation, Consumable
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