Wondrous Item, uncommon

Right so this fing right here goes round your neck. If youre eva feelin angry and really wanna scream it out, id reccomened using the AMPLEEFIRE. It does ave a tendancy to go on the fritz every now and again. 

As a bonus action, you can let out an especially menacing roar. Creatures of your choice within 10 feet of you that can hear you must succeed on a Wisdom saving throw (DC 12) or become frightened of you until the end of your next turn. 

On the fritz- When AMPLEEFYING your roar sometimes wires cross that shouldn't, turning your mighty roar into a little yelp. After determining whether or not the target succeeded in their wisdom save roll If the target failed their save, roll a d100. If it is below the threshold described it will your 'AMPLEEFIRE will go on the fritz.  If the target passed their wisdom saving throw you must use your remaining movement to flee the scene.  

During intimidation checks, AMPLEEFIRE can be used to change the pitch or volume of your voice. Roll with advantage. Should you choose to use this, there is a chance it can go "on the fritz" 

On the first use after a long rest- there is no chance of it bein on the fritz. 

On the second use after a long rest- a d100. On a 33 or lower it will go on the fritz. 

on the third use after a long rest a 66 or lower on a d100 will cause the AMPLEEFIRE to go on the fritz

On the 4th use after a long rest a 90 or lower on a d100 will cause the AMPLEEFIRE to go on the fritz

If you get to the 5th use after a long rest the chance of it going on the fritz will be at the DMs discretion  

Can be upgraded with DA VOICE OF GORK- As a bonus action roll intimidation with advantage vs an enemy within 10 feet of you. If it fails, it loses D4 on its initiative. 

bigkahoona

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