Wondrous Item, rare (requires attunement by a True - Wondrous Item)

This a magical 8-sided dice made up of symbols and mysterious effects from each school of magic on each side. Toss the die up to 10 feet and watch as the enchanting magic takes over - the side facing up glows brightly and light streams out creating powerful effects that can give you the upper hand in combat.  The symbol then fades, and the effect that occurs varies wildly depending on what was rolled and what your character is thinking at that moment.   

When the box is touched, these eight symbols shed dim light up to 5 feet.  The box is only able to be used 3 times before needing a long rest. 

Schools of Magic

  1. Abjuration: Protect stuff
  2. Illusion: Make stuff seem like other stuff
  3. Enchantment: Make things do stuff
  4. Divination: Know all the stuff
  5. Evocation: Destroy Stuff
  6. Transmutation: Change stuff into other stuff
  7. Necromancy: Do creepy stuff
  8. Conjuration: Make stuff appear

Dispel Magic cast on this box removes three random symbols, and the box is destroyed if Dispel Magic is cast on the box a second time.  DC 20 Arcana is required to figure this out.  This was a safety mechanism that the wizard Procan had installed into the device. 

Notes: True - Wondrous Item

Previous Versions

Name Date Modified Views Adds Version Actions
3/9/2023 3:09:50 AM
41
0
2.0
Coming Soon
Frankly

Comments

Posts Quoted:
Reply
Clear All Quotes