Armor (plate), rare

This suit of armor is reinforced with a magically enhanced metal alloy of Adamantine and Mithril. While you’re wearing the armor, any critical hit against you becomes a normal hit. In addition, when you are subjected to a magical effect that allows you to make a Strength or Constitution saving throw to take only half damage, you have advantage on these saving throws and you take no damage if you succeed. Due to the unique alloy and the placement of reinforcements and joint design, this armor also poses no penalty to Dexterity (Stealth) checks, nor does it have a Strength requirement.

  • immunity to Critical hits
  • no disadvantage on Dexterity (Stealth) checks
  • advantage on Strength and Constitution saving throws

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Stealth Disadvantage: Remove, Immunity: Critical Hits, Advantage: Constitution Saving Throws, Advantage: Strength Saving Throws, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

HighlandStomp

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