Armor (plate), artifact (requires attunement)

When damage taken, can deal 1d4 lightning (maybe force) damage on the next melee attack you make before the end of your next turn

 

Can cast Thunderwave once a day with the armor or using your own spell slots

 

Can cast Thaumaturgy at will

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Str. 15 Required, Stealth Disadvantage

RihitoUnderzaaker

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