A set of hardened, carbon-fiberesque gear of impressive make, which includes a heavy helm that covers the top of the users head. The armor has flecks of oddly foreign material merged in, and the helm is fused in its place.
When damage taken, can deal 1d4 lightning damage on the next melee attack you make before the end of your next turn
Can cast Thunderwave once a day with the armor or using your own spell slots
Can cast Thaumaturgy at will
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Fused to the body, Str. 15 Required, Stealth Disadvantage
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