An Anchor and it's accompanying chain taken off of a ship and repurposed as a weapon. Holding the Anchor like it's a Warhammer and the Chain gives the wielder capabilities to throw and retrieve it.
During your turn, when you take the Attack action, you can make a Strength check (DC 11) to throw the anchor in a 15 foot line.
On a successful hit you're allowed to drag the anchor back to yourself with the chain as a free action. However on a miss you must make another Strength Check (DC 13) to return it back to you on your next turn.
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Weapon Property: Thrown, Damage, Combat, Versatile, Push
Previous Versions
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3/10/2023 10:43:55 PM
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8
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4
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Coming Soon
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