Armor (plate), legendary (requires attunement by a The Armor can only be attuned by a Chaotic, Evil, Demon, or Flame Adawn. You must have 20 or more Strenght to Attune with The Armor of the 9 Hells)

The Armor of the 9 Hells is just a set of Normal Full Plate until it's wearer becomes attuned to it.

The Armor Grants Advantage instead of Disadvantage while it's wearer is Attuned to it.

Any Celestial, Divine, or Infernal, can sense the Presence of the Armor.

You cannot use non-Innate spellcasting while wearing the Armor.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Advantage: Stealth, The Armor can only be attuned by a Chaotic, Evil, Demon, or Flame Adawn. You must have 20 or more Strenght to Attune with The Armor of the 9 Hells, Str. 15 Required, Stealth Disadvantage

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