Wondrous Item, legendary (requires attunement by a creature who has a wisdom score of 15 or higher)
This amulet has 5 charges. While wearing it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, without requiring material components and with a spell save DC of 19: Banishment (1 charge), Forcecage (3 charges), or Imprisonment (5 charges).
The amulet regains 1d4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the amulet loses it's magic and each creature imprisoned becomes freed.
Notes: creature who has a wisdom score of 15 or higher
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