is a Zoan-type Devil Fruit that allows the user to transform into a hulking, destructive devil-like creature, complete with wings, a tail, completely black skin, horns, fangs and a third eye growing out of the user's forehead. The hybrid form is a more slender, weaker version of the fully transformed form.
you gain the following benefits:
- +4 to Constitution and Charisma as well as a +2 to Intelligence
- Demonic Resilience: Gain immunity too Cold, lightning, poison, Grappled, Paralyzed, Petrified, Poisoned, Prone, and Restrained.
- Demonic Adaptation: Gain Resistance too Acid, Fire, Necrotic, Thunder; Bludgeoning, slashing, and piercing against non-magical attacks.
- Demonic Weakness: Gain Vulnerability to Radiant damage
you gain the ability as a bonus action to assume a Devil-human Hybrid form and gain the following benefits.
- A 30ft fly speed not impeded by the armor that you're wearing.
- Gain the benefits of Incorporeal movement: The demon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
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Gain Sunlight sensitivity: While in bright light, the demon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Shadow mitsukitou: you gain the ability to summon a shadow weapon striking someone with the conjured weapon using str/dex dealing 2d8+str/dex psychic damage.
Devil Form: (Action, recharge after a long rest) You can transform into a Devil for 1 hour. You can revert to your normal form earlier by using a bonus action, otherwise you automatically revert if you fall unconscious, drop to 0 hit points, or die.
In Devil Form you gain the following Benefits as well as the benefits of being in hybrid form:
- Hungering Shadows 4/day: Like most Shadow Demons your able to summon a shroud of darkness that is a swirling mass of tentacles within the darkness those trap inside the shroud need to make a constitution saving throw Dc 8 + proficiency bonus + charisma modifier. the shroud of darkness stays for 1 minute or until dismissed.
- Shadow Hunt 2/day: As well as being able to summon a shroud of darkness your able to animate a shadow creating a shadow demon that is under your control until you choose to dismiss it or it's hp falls to 0.
- Shadow Barrage recharge 5-6: User animates shadows to bombard their opponent a person caught in the 20ft sphere needs to make a dexterity saving throw Dc 8 +proficiency + charisma modifier or take 4d10 Piercing and Necrotic damage. The shadows remained animated until the user dismisses them or 1-minute passes.
Notes: Bonus: Ability Score Maximum, Bonus: Ability Score Maximum, Bonus: Ability Score Maximum, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Vulnerability: Radiant, Resistance: Necrotic, Immunity: Poison, Immunity: Poisoned, Immunity: Paralyzed, Immunity: Grappled, Bonus: Speed (Flying), Immunity: Petrified, Immunity: Restrained, Immunity: Prone, Bonus: Constitution Score, Bonus: Charisma Score, Bonus: Intelligence Score, By devouring this fruit and meditating to learn it’s properties, Buff, Utility, Consumable, Cursed, transmutation
Previous Versions
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3/1/2023 9:23:27 AM
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3/14/2023 2:44:50 AM
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3/14/2023 2:48:22 AM
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