Staff (quarterstaff), rare (requires attunement)

 

This staff is made from black adamantine and is covered in magically imbued human flesh. The staff can be welded as a quarter-staff. 

This staff has 5 charges used to store the magic within it. With the staff in hand, you can use your action to spend one of the charges. When spent you must target both a creature with the intelligence of at least 5 and an undead creature. The target must succeed on a DC 18 wisdom saving throw, on a fail the staff creates an illusion that makes the target believe the undead creature is someone they cared about that passed away, in both voice, appearance, and mannerisms. This illusion lasts for 10 minutes or until the undead attacks or otherwise touches the target. 

At dusk, the staff recovers 1d4 + 1 of its charges. If all of its charges are used up roll a D20, and on a 1 the staff disintegrates. 

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Versatile, Topple

mrgeners

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