You have a +1 bonus to attack and damage rolls made with this magic weapon. It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 damage. Immediately after the attack, the weapon flies back to your hand. It has the following additional properties.
Sentience. Bane of the Drogath is a sentient Lawful Neutral weapon with an Intelligence of 10, a Wisdom of 14, and a Charisma of 20. It has hearing and darkvision out to a range of 60 feet. It feels old and reassuring like an experienced grandfather who has seen everything. Bane of the Drogath communicates by transmitting emotion telepathically to the creature carrying or wielding them. While you are attuned to it, Bane of the Drogath senses your thoughts and emotional state.
Personality. Bane of the Drogath seeks to defend the people of Greenest and the Sword Coast from harm as well as act in an honorable and just way in the eyes of it's Dwarven forgers. If its wielder acts in a manner opposed to this purpose, Bane of the Drogath makes a Charisma check contested by the wielder's Charisma check. If Bane of the Drogath wins the contest, they make one or more of the following demands:
• Bane of the Drogath demands their wielder atone for their transgression.
• Bane of the Drogath demands to be given to someone else.
If its wielder refuses to comply with Bane of the Drogath's wishes, Bane of the Drogath may:
• End its attunement and make it impossible for its wielder to attune to it.
• Suppress one or more of its activated properties.
Shroud of Dragon's Fury. When you are attacked by a dragon, you can expend two charges to gain resistance to all damage from that dragon's attacks for 1 minute.
Flight. As a bonus action you can expend one charge to gain a fly speed of 60ft for 1 minute. This remains in effect as long as you don't let go of Bane of the Drogath.
Asunder. As an action when making a melee attack against a dragon you can expend two charges to deal an additional 2d8 force damage and remove the dragon's ability to fly. The dragon can save with a DC17 constitution saving throw and will take half damage on a successful save. A dragon affected in this way will regain the ability to fly in 24 hours.
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Damage: Bludgeoning, Resistance: All, Requires Attunement by a Non-Dragon Warrior it deems worthy., Damage, Combat, Versatile, Push
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