Armor (plate), artifact (requires attunement by a hand-to-hand duel combat with Tempus)

A suit of armour forged in Mount Celestia. Powerful enough to protect The Red Knight on Her pursuit of Her destiny through the the world, or even beyond the Gates of Hell itself. This armour was forged by Lord Tempus for His Avatar exclusively. 

While wearing this armor, you gain a +2 bonus to AC, you have advantage on all saving throws against effects caused by fiends, and it creates an aura in a 5-foot radius around you. Fiends in the aura have disadvantage on saving throws.

After being heavily damaged in a battle with a draconic creature, the Divine Magic of the Armour pulled the scales of the Beast into itself. The Armour of the Red Knight now grants the wearer resistance to all cold damage. 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Advantage: Saving Throws, Resistance: Cold, hand-to-hand duel combat with Tempus, Combat, Warding, Str. 15 Required, Stealth Disadvantage

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Item Tags: Combat Warding

lylithfisher5467

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