Description: This sleek, silver gun is adorned with intricate engravings and pulsates with arcane energy. The Arcane Shifter is a unique firearm that has the ability to switch between different types of damage. It has a cylindrical chamber that can be loaded with different colored crystals, each representing a different type of damage.
Abilities:
1. Elemental Shift: The Arcane Shifter can switch between different elemental damage types such as fire, ice, lightning, acid, and poison. This ability can be activated by rotating the crystal chamber and aligning the desired crystal with the firing mechanism.
2. Force Shift: The Arcane Shifter can also switch between physical damage types such as slashing, piercing, and bludgeoning. This ability can be activated by pressing a button on the side of the gun, which rotates the chamber and changes the shape of the bullet.
3. Arcane Blast: The Arcane Shifter has a powerful blast that can be activated by channeling magic through the gun. The blast can deal massive damage to enemies and can also knock them back. Additional 1d8 damage. Requires a strength saving throw of 8 + dex + prof or gets pushed back 15ft
4. Magic Infusion: The Arcane Shifter can be infused with different spells to enhance its abilities. For example, infusing the gun with a shocking Grasp. (Allows the spell to infuse with the bullet being shot)
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Requires a full day to attune , Range, Two-Handed, Ammunition (Firearms), Reload, Slow
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