Description: The Astralweave Quarterstaff is a 6-foot long weapon made of an otherworldly gold metal, with a woven pattern of glowing blue and purple threads spiraling around the staff. At each end, there is a polished amethyst gemstone, with a faint white light emanating from within.
You gain a +2 bonus to attack and damage rolls.
Astral Step: As an action, the wielder can focus their mind on a distant location they have seen before and teleport themselves there, along with the staff. This ability can be used once per day, and the range is up to 500 feet. The destination must be on the same plane of existence as the wielder and cannot be inside a solid object or magical barrier.
Dragon's Breath: Once per day, the wielder can use an action to exhale a powerful blast of energy from the staff, taking on the form of a dragon's breath weapon. The energy type is psychic damage and each creature in a 15-foot cone must make a Dexterity saving throw (DC 18) or take 4d6 psychic damage. On a successful save, the target takes half damage.
Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Versatile, Topple
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