Wondrous Item, common
When you play this card, you may target a hostile creature within 60 feet of you that you can see. The creature must succeed on a strength saving throw against your spell save DC or leaden chains bind them in place for 5 rounds. While these chains bind them, the creature's movement speed drops to 0 and they drop to the ground if they were hovering or flying. A creature may attempt to make a strength check against your spell save DC to break out of the chains at the end of each of its turns. If you have Alchemy: Nigredo, Alchemy: Albedo, or Alchemy: Rubedo in play, the creature becomes unable to teleport while bound.
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