Weapon (greataxe), rare (requires attunement)

Large voids in the head of the axe make it lighter and more aerodynamic. Its sharpened edge cuts through the strongest of winds without any difficulty. 

You have a +1 bonus to attack and damage rolls made with this magic weapon. 

When you take falling damage, you may make a single melee attack against a creature within your reach, or the creature you landed on. This attack is made as normal, without penalties for being in midair. If the attack hits, add an additional 1d6 of magical bludgeoning damage for every 10 feet you fall before making the attack. 

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage, Combat, Heavy, Two-Handed, Cleave

Item Tags: Damage Combat

Ald3n

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