Weapon (scimitar), unknown rarity (requires attunement by a A long rest in a warm climate is required to attune to this weapon. )

Once wielded commonly by the exalted warriors from long ago dynasties, this weapon is found in long forgotten tombs located in the desert [ change environment if you campaign so requires ]. This weapon is a danger to those who wield it and a danger to the wielders foes. 

Upon dealing a deathblow to a foe, they must make a CON save or suffer the effects of the Disintegrate spell.

If the wielder should be reduced to 0HP and/or killed they must make a CON save or suffer the effects of the Disintegrate spell.

"All is dust, our forefathers were born of the dust of the Earth and so shall we all return to the dust of the Earth"  - Unknown Soldier.

 

 

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: A long rest in a warm climate is required to attune to this weapon. , Finesse, Light, Nick

WarWolf48

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