You have a +1 bonus to attack and damage rolls made with this magic weapon.
Once every short rest or long rest the wielder can activate the barbs as a bonus action. The wielder takes 1d4 piercing damage when they take this action. For one hour or until the wielder stops holding the weapon, the weapon deals an extra 1d4 piercing damage.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Damage: Piercing, Damage, Combat, Versatile, Topple
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