Casting Time: 1 action
Duration: 1 minute
Type: Injury or Contact You coat your weapon with a thick, bright yellow oil. The weapon hisses as the smell of ammonia steams off of it. The oil is safe to use on non-magic weapons.
Novice: Basic Acid Coat When an attack is successful, the target must succeed a DC11 Constitution saving throw or suffer 2d4 acid damage.
Intermediate: Greater Acid Coat Req: Basic Acid Coat recipe When an attack is successful, the target must make a DC13 Constitution saving throw. It suffers 3d4 acid damage on a failed save, or half as much on a successful one.
Advanced: Exceptional Acid Coat Req: Greater Acid Coat recipe When an attack is successful, the target must make a DC15 Constitution saving throw. It suffers 4d4 acid damage on a failed save, or half as much on a successful one.
Master: Superior Acid Coat Req: Exceptional Acid Coat recipe When an attack is successful, the target must make a DC17 Constitution saving throw. It suffers 5d4 acid damage on a failed save, or half as much on a successful one.
Grand Master: Supreme Acid Coat Req: Superior Acid Coat recipe When an attack is successful, the target must make a DC19 Constitution saving throw. It suffers 6d4 acid damage on a failed save, or half as much on a successful one.
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