Casting Time: 1 action
Duration: 1 minute
Type: Injury or Ingested You coat your weapon with a thick, brackish mixture. The smell reeks of spoiled meat and putrescence.
Novice: Basic Affliction Poison When an attack is successful, the target must succeed a DC11 Constitution saving throw or it is poisoned for 1 minute. The target may repeat the saving throw at the end of its turn.
Intermediate: Greater Affliction Poison Req: Basic Affliction Poison recipe When an attack is successful, the target must succeed a DC13 Constitution saving throw or it is poisoned for 1 minute. The target may repeat the saving throw at the end of its turn.
Advanced: Exceptional Affliction Poison Req: Greater Affliction Poison recipe When an attack is successful, the target must succeed a DC15 Constitution saving throw or it is poisoned for 1 minute. The target may repeat the saving throw at the end of its turn.
Master: Superior Affliction Poison Req: Exceptional Affliction Poison recipe When an attack is successful, the target must succeed a DC17 Constitution saving throw or it is poisoned for 1 minute. The target may repeat the saving throw at the end of its turn.
Grand Master: Supreme Affliction Poison Req: Superior Affliction Poison recipe When an attack is successful, the target must succeed a DC19 Constitution saving throw or it is poisoned for 1 minute. The target may repeat the saving throw at the end of its turn.
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