Armor (studded leather), very rare (requires attunement by a By Monk, Rogue, or Ranger)
This armor is black as the void and seems to absorb light; while attuned to it the wearer can use a charge to dispel any spell 3rd level or lower that creates light, such as Daylight, Dancing Lights, etc. The armor has 1d4+1 charges, and the charges reset at midnight.
In addition the wearer has advantage on the saving throw against Faerie Fire and has advantage to hide when in darkness.
You have a +2 bonus to AC while wearing this armor.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Bonus: Armor Class, Resistance: Fire, By Monk, Rogue, or Ranger, Combat, Warding
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