Weapon (rifle, hunting), uncommon (requires attunement)

Gun Given to Aim upon construction. Gun can be upgraded.

Cannon Upgrade: When you declare an attack with this weapon you can choose to fire a cannonball instead. If you hit with this attack you deal 4d8 instead of your normal damage. this attack can fire through Wood, Stone, or any similar material 1 foot thick. It takes a full minute of reloading before this attack can be used again.

Icy Path: While wielding this weapon you can act as if your under the spell water walk.

Gripped: Cannot be made to drop this weapon against your will.

Spirit points available: 0/7

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Range, Two-Handed, Ammunition (Firearms), Reload, Slow

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