This is a bow of both arcane and technological wonder. Once attuned, this Arcane Shortbow confers the following benefits:
- +2 to your Dexterity Score. (Maximum of 20)
- +1 to all Attack and Damage rolls made while attuned to this magic weapon.
- As a Bonus Action, you can expend an Arcane Charge and change the damage type of your ranged attacks.
- This Arcane Charge lasts for 1 minute, or until you use another bonus action to change the damage type again.
- For the next minute - once per turn you can add an extra 2d6 to your damage rolls of the chosen damage type.
- There are 2 Arcane Charges in this bow. These charges reset on a Short or Long Rest.
- Damage Type Choices:
- Piercing (Base Damage Type - resets to this damage type after 1 minute)
- Psychic
- Radiant
- Force
- You gain an Additional +2 to your Dexterity Score (maximum of 20)
- This weapon is now a +2 magical weapon, adding to your Attack and Damage rolls made with this weapon.
- Your Arcane Charge extra damage hit dice now total 3d6.
Proficiency with a Shortbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Bonus: Dexterity Score, Damage: Piercing, Damage: Force, Damage: Psychic, Damage: Radiant, Ammunition, Range, Two-Handed, Vex
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