While wearing this armor your steps make no sound regardless of the surface you are crossing. You also have proficiency in the Stealth skill.
Power of the Assassin: As your level increases you gain the following benefits while wearing this armor.
5th level: You have advantage on Dex (stealth) checks that rely on moving silently. During your first turn, you have advantage on attacks against any creature that hasn't taken a turn. Any hit you score against a surprised creature is a Crit.
9th level: You gain +1 bonus to AC. In addition you may cast the Silence spell from the armor. Once used, the armor can't be used again this way until the next dawn.
13th level: You now gain a +2 bonus to AC instead of the +1. In addition, you may cast the Invisibility spell from the armor. Once used, the armor can't be used again this way until the next dawn.
17th level: You now gain a +3 bonus to AC instead of the +2. In addition, when you successfully hit a creature that is surprised, it must make a CON saving throw (DC 8 + yoyr DEX mod + your Prof bonus) On a failed save, double the damage of the attack against that creature.
Made of interlocking metal rings, a chain shirt is worn between layers of clothing or leather. This armor offers modest protection to the wearer's upper body and allows the sound of the rings rubbing against one another to be muffled by outer layers.
Notes: Armor (Chain Shirt) fables (requires attunement)
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