Wondrous Item, rare (requires attunement by a bathing in a hot spring.)
This amulet has 10 charges. As a bonus action, spend a charge to receive the following benefits for one round:
- The wearer gains 10 points of temporary health. Any lasting health of the 10 points vanishes at the end of the round.
- The wearer's movement speed is increased by 30ft.
- The wearer may make double their normal number of attacks.
The amulet regains 1d10 charges per day.
If the amulet reaches 0 charges, roll 1d20 with the following effects:
1: The amulet explodes, dealing 3d12 Fire damage to the wearer, and half as much to anyone within 15ft.
2: The amulet explodes, dealing 1d12 Fire damage to the wearer.
3-18: The amulet is neither destroyed nor gains any charges.
19: The amulet regains 1d10 charges.
20: The amulet regains all charges, and the effects of the amulet last for 2 rounds the next time it is used.
Notes: bathing in a hot spring., Healing, Buff, Movement, Combat, Necklace
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