Weapon (greataxe), rare (requires attunement by a Wizard)

Battle book: This spell book can be used as a spell casting focus, providing a bonus to your spell attack rolls and spellsave DC based on this item's rairity (+1 rare +2 very rare +3 legendary). On your turn ytou can use a free action to transform this book into a magic greataxe, the [ages of the book forming a blade. This greataxe looses the heavy property and gains the light propertty and you gain a bonus to your attack and damage rolls made with it based on this items rarity.

Arcane smite: When you hit a creature with this spell book while it is in it's greataxe form, you can expend a spell slot and inflict additional damage equal to 1d6 + 1d6 per spell slot level. You choose a type of damage that appears in a spell contained in this spell book, which must be the level of the expended spell slot.

Book mark: Whenever you use your Arcane Smite on a creature that has blood, you can choose to absorb the blood of this creature inside one page of your spell book. This creature is now "bookmarked" In your spell book (unless it is protected against divination) on a page that indicates it's age, portrait, species and it's name. You can destroy a bookmark page and cast the spells Locate creature or Scrying on that creature, even if you don't know these spells. and consider that you have a body part of the creature for the spell save modifier of the Scrying spell. Your maximum number of book mark pages is defined by this item's rarity bonus.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Ignore Weapon Property: Heavy, Weapon Property: Light, Weapon Property: Finesse, Bonus: Spell Attacks, Bonus: Spell Save DC, Bonus: Melee Attacks, Damage: Slashing, Wizard, Heavy, Two-Handed, Cleave

Sento_ura

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