This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.
Originally a true bag of holding, this bag has small tear in the lining of the bag. Changing its functionality from being an infinite store into something much more chaotic.
Whenever you open the bag, your GM can choose to roll a D6. On a 1, roll a D20 on the table below to see the outcome.
|
Roll |
Outcome |
|
1 |
The bag starts to shudder and shake, and folds in on itself until nothing is left. You loose the Bag of not so much Holding. |
|
2 |
1D8 Goblins tumble forth from the bag. Roll a DC 17 Charisma save. On a success they are friendly, on a fail they are hostile, if hostile they will attack once before trying to escape. |
|
3 |
Three tentacles whips from the bag, trying to grapple up to 3 creatures within 10ft. DC 13 dexterity to evade the tentacle. A grappled creature can use their action to make a DC 13 strength or dexterity to break free. |
|
4 |
A ray of frost coming from the bag is cast upon you DC 12 dex save, on a failure you are hit with 1d8 cold damage, your speed is reduced by 10 feet until the start of your next turn. |
|
5 |
For 6 seconds The bag will try to suck any solid item lighter than 5 pounds within a 10 foot radius into itself. |
|
6 |
Oil will cover all items in the bag, giving disadvantage to attack rolls but advantage to escape grapple checks. |
|
7 |
The bag start uncomfortably vibrating for 1d10 minutes. |
|
8 |
The bag will whisper mild to spicy (11+ on a 1D20 roll for spicy) insults to the nearest NPC. |
|
9 |
A screaming Hat will spawn in the top of the bag. You gain disadvantage on stealth rolls for 5 minutes as long as the hat is on your person. The hat is not attached but bites anybody who tries to handle it for 1d6 piercing damage. After 5 minutes the hat fades from reality. |
|
10 |
Nothing happens, you think… |
|
11 |
The last three things you've put into the bag will tumble out. |
|
12 |
The bag will start a call with an entity called Gwydion. This ends when the character closes the bag. |
|
13 |
1d4 litres of mayonaise start to spill out of the bag. The mayonaise vanishes after 1 hour. |
|
14 |
You are sucked into the bag and thrown 30ft into a random direction unless somebody aims the bag. |
|
15 |
A friendly Flumph will appear, they will love the player instantly. It disapears after 10 minutes. |
|
16 |
A 1st lvl spellscroll is thrown out of the the bag. The GM decides which spell is on the scroll. |
|
17 |
If the bag has arrows within it, the character can aim the bag to rapid fire 4 arrows at one or more enemies. (max range 150ft, 1d20+4 to hit, 1d6 piercing damage per arrow. |
|
18 |
2d100 gold coins fall out of the bag, coins that you did not put in there. |
|
19 |
A glowing pulsing gem falls out of the bag, if you throw it, you cast Color Spray with a DC of 15 as if you were standing on its point of impact. |
|
20 |
A healing light radiates from the bag, healing any creatures within a 10ft radius for [roll]2d6[/roll] hitpoints once. |
If the bag is overloaded, pierced, or torn any further, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.
Notes: Utility, Container
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Posted Apr 21, 2023This is the reworked version of a Bag of not so much holding that was found on google. Which I recreated for a homebrew campaign.
If anybody knows the original creator, I'd be happy to attribute it to them.