Weapon (greataxe), unknown rarity (requires attunement by a barbarian)

You have a +2 bonus to attack and damage rolls made with this magic weapon.

Your hit point maximum increases by 1 for each level you have attained.

This bearded greataxe is shaped like a crescent moon, with a long, slightly curved haft. Attached the haft is a chain seemingly made of moonlight. While attuned to this axe, the chain will lengthen, then a portion of the chain wraps around the user's arm whenever they enter combat, rendering it impossible to be removed from the user without their permission. The chain then  unwraps and shortens once combat ends.

When you are raging while attuned to this axe, as a bonus action you can make a war cry to bolster your allies within 30ft of you. When you use this ability, extend your rage modifier to all ally damage rolls until the end of your next turn. This ability has 3 charges, resetting on a long rest.

While in combat, you can substitute one of your attack actions to make a ranged weapon attack with this weapon at any creature with a range of 15/30 dealing damage as normal.  You can choose to leave the weapon embedded within the creature. While lodged in a creature, you can make an Athletics check (DC 12) to try and retrieve the attached weapon, dealing 2d8 slashing damage if successful. Alternatively, make a contested Athletics check to pull the creature to you. However, a creature can also make a contested Athletics check to pull you to them.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Bonus: Hit Points per Level, barbarian, Heavy, Two-Handed, Cleave

The_Adamant

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