While holding this shield, you can speak its command word as a bonus action to cause it to animate. The shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The shield remains animated for 1 minute, until you use a bonus action to end this effect, or until you are incapacitated or die, at which point the shield falls to the ground or into your hand if you have one free.
In addition you can make a melee attack with the shield doing 1d6 + Str mod bludgeoning damage and healing for that amount.
As a reaction, if you are to take damage because of a failed saving throw you can instead take no damage once per long rest.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Melee Weapon Attack: Bludgeoning, Utility, Warding
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