Weapon (longbow), uncommon (requires attunement by a By a bard)

The Artemis bow was forged to be both a powerful bardic focus and a ranged weapon. The bow is made of a magically enchanted highly flexible alloy when folded takes for form of a larger then normal lyre or harp but can unfold to form a longbow of exquisite design.You have a +1 bonus to attack and damage rolls made with this magic weapon.

When in its harp form the bow can be used as a bardic focus to channel spells and empower the bard's spell casting ability. The bow requires a Bonus Action to unfold into the bow or refold into the harp. When used to cast spells that have a charm effect the creature the spell is used on has disadvantage the first time the spell is cast. When in the bow form the bow is capable of enchanting the arrows fired by the bard for a short duration granting them additional magical damage and you may use this enchantment twice per day and the charges reset at dawn. The Artemis bow has two abilities it may grant the user twice per day and one ability per form such as harp or bow form.

Peloton "harp/lyre form" - You play an energizing song for your allies and boost their abilities. For 1 minute all friendly creatures within 15 feet of you and can hear your song have their movement speed increased by 10 feet and have advantage on all Dex saving throws but the effect of this ends when they either take damage for the first time or 1 minute elapses.

Empyreal Arrows "bow form" - You pluck a few cords on the harp of the bow causing the bowstring to being to shine a bright blue hue for 1 minute . Arrows fired from the bow when this blue light is active become enchanted and do an additional 1d8 force damage to the target. After this effect ends it cannot be used again for at least  minute if their is a charge remaining on the bow

 

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Damage: Force, By a bard, Ammunition, Heavy, Range, Two-Handed, Slow

Savage679

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