Armor (half plate), very rare (requires attunement by a Short rest)

You have a +2 bonus to AC while wearing this armor.

7 charges on armor 

Disadvantage on stealth checks

Vulnerable to fire damage (take double damage)

 

Resistance to cold damage (take half any cold damage unless under certain status effects)

30ft aura of cold that does 1d6+proficieny bonus action to activate, can choose for it to not target anyone in the radius, lasts until the end of combat. Recharges on long rest, only one use

 

Blizzard, 2 charges: Aura of cold expends to 60ft of cold damage, does a 1d8+proficiency.

 Cold weapon, three charges: summons a malleable ice staff, than can be turned into a weapon of wearers choice, it will do the same damage as said weapon (such as longswords doing 1d8 slashing) add 1d4 cold damage+proficieny bonus 

 

Cone of cold, seven charges: user can cast cone cold or windwall

Restores 1d6 charges per long rest 

Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.

Notes: Bonus: Armor Class, Short rest, Combat, Warding, Stealth Disadvantage

Previous Versions

Name Date Modified Views Adds Version Actions
4/8/2023 12:37:43 AM
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Item Tags: Combat Warding

Goofyxstitches

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