You have a +2 bonus to AC while wearing this armor.
7 charges on armor
Disadvantage on stealth checks
Vulnerable to fire damage (take double damage)
Resistance to cold damage (take half any cold damage unless under certain status effects)
30ft aura of cold that does 1d6+proficieny bonus action to activate, can choose for it to not target anyone in the radius, lasts until the end of combat. Recharges on long rest, only one use
Blizzard, 2 charges: Aura of cold expends to 60ft of cold damage, does a 1d8+proficiency.
Cold weapon, three charges: summons a malleable ice staff, than can be turned into a weapon of wearers choice, it will do the same damage as said weapon (such as longswords doing 1d8 slashing) add 1d4 cold damage+proficieny bonus
Cone of cold, seven charges: user can cast cone cold or windwall
Restores 1d6 charges per long rest
Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.
Notes: Bonus: Armor Class, Short rest, Combat, Warding, Stealth Disadvantage
Previous Versions
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4/8/2023 12:37:43 AM
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Coming Soon
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