Weapon (javelin), artifact (requires attunement by a Hold to your chest for 5 seconds.)

This weapon is a javelin. When you hurl it, it transforms into a bolt of lightning, forming a line 5 feet long that extends out from you to a target within 360 feet. Each creature in the line,  excluding you, must make a DC 22 Dexterity saving throw, taking 10d12 lightning damage on a failed save, and half as much damage on a successful one. The javelin returns to your hand upon hit. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 10d12 lightning damage. Half-damage to Non-Dragons, Double-Damage to Dragons.

Proficiency with a Javelin allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Damage: Lightning, Favored Enemy: Dragons, Hold to your chest for 5 seconds., Damage, Combat, Thrown, Slow

Item Tags: Damage Combat

BeardedGecko88

Comments

Posts Quoted:
Reply
Clear All Quotes