Armor (half plate), rare (requires attunement by a Short Rest)
This armor is imbued with Aesir energy, allowing it to store the force it takes. This armor grants the wearer 10 temporary hit points each day, if these hits points are depleted fully, then a shockwave is sent out, with the chest plate expelling the energy it has stored. This shockwave does 1d10 damage to any creature within 10 ft. including the wearer, and knocks them prone if they fail a DC 12 strength saving throw.
Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.
Notes: Short Rest, Stealth Disadvantage
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