Grants 3 charges, the crystal regains 1d3 charge a day at dawn
If you have Channel Divinity as a class feature, you may expend a charge to regain one expended use of Channel Divinity
May expend two charges as a bonus action to cast: Cure wounds, Aid Heroism, or Shield of faith
As an action expend one charge to regain a spell slot of up to 3 and instantly cast a non-damaging spell that heals, restores, protects, or bolsters one or more allies
As a reaction, expend one charge to protect a creature you can see. Protected creature: disadvantage on all attack rolls against it and advantage on all saving throws until the start of the next turn Expend a charge to gain inspiration
Notes: Attune to the trapped Spirit of the Cleric Rhydwen
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